[Greasemonkey] When is a user script too complex? (was: ANN:
Chicago Transit ...)
zboogs at gmail.com
Tue Apr 19 11:48:14 EDT 2005
Note that the latter would probably require cooperation of the site
owner to be useful.
On 4/19/05, Aaron Boodman <zboogs at gmail.com> wrote:
> I have always felt that GM would likely spin off more fully-fledged
> site-skinning tools. These would allow you to include CSS files,
> images, HTML, etc and package them up.
> So I actually think this will evolve into three separate tools:
> + extensions - customize your browser
> + user scripts - simple script hacking of arbitrary sets of webpages
> + site skins - complex multi-file customizations of a single webpage
> On 4/19/05, Mark Pilgrim <pilgrim at gmail.com> wrote:
> > On 4/19/05, Steve Krulewitz <shooz at mm.st> wrote:
> > > In the short time that Greasemonkey has been around, we've seen more
> > > user scripts created than Firefox extensions (well, that's just a guess,
> > > but it is probably true). This, of course, is due to the low barrier of
> > > entry for creating a user script. Should we not give people the tools
> > > to support advanced features when their user scripts grow in complexity?
> > Rather than build more and more extension-like functionality into GM
> > itself, I would strongly support some sort of (separate) migration
> > tool that helped you convert a user script into an extension. Someone
> > hinted in another thread that such a tool might already be in the
> > works.
> > There is already the Extension Builder Extension to help build an
> > extension from scratch (it has a GUI for the RDF files, and it shells
> > out to a zip program to package it all up). A GM-specific derivative
> > of that shouldn't be too difficult (he says blithely ;-). I have no
> > experience in such things but I would be happy to test/document/etc.
> > > That said, I think I'm in the "a user script must be a single file"
> > > camp.
> > +1
> > --
> > Cheers,
> > -Mark
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